Character development and storytelling for games / Lee Sheldon.
Material type: TextPublisher: Boston, Mass. : Course Technology/Cengage Learning, [2004]Copyright date: ©2004Description: xiv, 474 pages : illustrations ; 23 cmContent type:- text
- unmediated
- volume
- 1592003532
- 9781592003532
- 794.8 22
- GV1469.34.A97 S54 2004
- QA76.76.C672 .S54 2004
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Book | City Campus City Campus Main Collection | 794.8 SHE (Browse shelf(Opens below)) | 1 | Available | A453248B |
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Includes bibliographical references (pages 449-452) and index.
Describes how to create characters and stories for computer games and includes information on game types, game genres, and role-playing.
Machine converted from AACR2 source record.
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