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Character development and storytelling for games / Lee Sheldon.

By: Material type: TextTextPublisher: Boston, Mass. : Course Technology/Cengage Learning, [2004]Copyright date: ©2004Description: xiv, 474 pages : illustrations ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 1592003532
  • 9781592003532
Subject(s): DDC classification:
  • 794.8 22
LOC classification:
  • GV1469.34.A97 S54 2004
  • QA76.76.C672 .S54 2004
Summary: Describes how to create characters and stories for computer games and includes information on game types, game genres, and role-playing.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Book City Campus City Campus Main Collection 794.8 SHE (Browse shelf(Opens below)) 1 Available A453248B

Includes bibliographical references (pages 449-452) and index.

Describes how to create characters and stories for computer games and includes information on game types, game genres, and role-playing.

Machine converted from AACR2 source record.

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