Videogames and art / edited by Andy Clarke and Grethe Mitchell.
Material type: TextPublisher: Bristol, UK ; Chicago : Intellect, 2007Description: 283 pages : illustrations ; 24 cmContent type:- text
- unmediated
- volume
- 1841501425
- 9781841501420
- 704.9497948 22
- N7433.8 .V53 2007
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Book | City Campus City Campus Main Collection | 704.9497948 VID (Browse shelf(Opens below)) | 1 | Available | A372535B |
Includes bibliographical references and index.
From appropriation to approximation / Axel Stockburger -- Meltdown / Rebecca Cannon -- Videogames as literary devices / Jim Andrews -- High-performance play : the making of machinima / Henry Lowood -- "Cracking the maze" curator's note / Anne-Marie Schleiner -- An interview with Brody Condon / Andy Clarke -- In conversation Fall 2003 : an interview with Joseph DeLappe / Jon Winet -- The idea of doing nothing : an interview with Tobias Bernstrup / Francis Hunger -- The isometric museum : the SimGallery online project : an interview with curators Katherine Isbister and Rainey Straus / Jane Pinckard -- The evolution of a GBA artist / Paul Catanese -- From Fictional videogame stills to Time travelling with Rosalind Brodsky 1991-2005 / Suzanne Treister -- Virtual retrofit (or what makes computer gaming so damn racy?) / M. A. Greenstein -- Perspective engines : an interview with JODI / Francis Hunger -- Independent game development : two views from Australia / Melanie Swalwell -- Medieval unreality : initiating an artistic discourse on Albania's blood feud by editing a first-person shooter game / Nina Czegledy and Maia Engeli -- Should videogames be viewed as art? / Brett Martin -- Some notes on aesthetics in Japanese videogames / William Huber -- The computer as a dollhouse (excerpts) / Tobey Crockett -- Networking power : videogame structure from concept art / Laurie Taylor -- Fan-art as a function of agency in oddworld fan-culture / Gareth Schott and Andrew Burn -- Will computer games ever be a legitimate art form? / Ernest W. Adams.
Machine converted from AACR2 source record.
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