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The art of project management / Scott Berkun.

By: Material type: TextTextPublisher: Beijing ; Sebastopol, Calif. : O'Reilly, 2005Edition: First editionDescription: xv, 374 pages : illustrations ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0596007868
  • 9780596007867
Subject(s): DDC classification:
  • 658.404 22
LOC classification:
  • HD69.P75 B47 2005
Contents:
1. A brief history of project management (and why you should care) -- 2. The truth about schedules -- 3. How to figure out what to do -- 4. Writing the good vision -- 5. Where ideas come from -- 6. What to do with ideas once you have them -- 7. Writing good specifications -- 8. How to make good decisions -- 9. Communication and relationships -- 10. How not to annoy people : process, email, and meetings -- 11. What to do when things go wrong -- 12. Why leadership is based on trust -- 13. How to make things happen -- 14. Middle-game strategy -- 15. End-game strategy -- 16. Power and politics.
Review: "In The Art of Project Management, you'll learn how to plan, manage, and lead projects from a veteran manager of software and web development. This personal account of hard lessons learned over a decade of work in the industry distills complex concepts and challenges into practical nuggets of useful advice."--BOOK JACKET.
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Includes bibliographical references (pages 459-466) and index.

1. A brief history of project management (and why you should care) -- 2. The truth about schedules -- 3. How to figure out what to do -- 4. Writing the good vision -- 5. Where ideas come from -- 6. What to do with ideas once you have them -- 7. Writing good specifications -- 8. How to make good decisions -- 9. Communication and relationships -- 10. How not to annoy people : process, email, and meetings -- 11. What to do when things go wrong -- 12. Why leadership is based on trust -- 13. How to make things happen -- 14. Middle-game strategy -- 15. End-game strategy -- 16. Power and politics.

"In The Art of Project Management, you'll learn how to plan, manage, and lead projects from a veteran manager of software and web development. This personal account of hard lessons learned over a decade of work in the industry distills complex concepts and challenges into practical nuggets of useful advice."--BOOK JACKET.

Machine converted from AACR2 source record.

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