Games / game design / game studies : (Record no. 1495802)

MARC details
000 -LEADER
fixed length control field 05633cam a22004334i 4500
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20221102231228.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 160127s2015 gw b 000 0 eng d
011 ## - LINKING LIBRARY OF CONGRESS CONTROL NUMBER [OBSOLETE]
Local cataloguing issues note Direct search result
011 ## - LINKING LIBRARY OF CONGRESS CONTROL NUMBER [OBSOLETE]
Local cataloguing issues note MARC Score : 10850(21900) : OK
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 383762983X
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783837629835
035 ## - SYSTEM CONTROL NUMBER
System control number (ATU)b26457416
040 ## - CATALOGING SOURCE
Original cataloging agency N$T
Language of cataloging eng
Description conventions rda
Transcribing agency N$T
Modifying agency N$T
-- EBLCP
-- IDEBK
-- OCLCF
-- YDXCP
-- IDB
-- AGLDB
-- ICA
-- OCLCQ
-- MERUC
-- NRC
-- OCLCO
-- JBG
-- D6H
-- VNS
-- VTS
-- INT
-- AU@
-- YOU
-- STF
-- ATU
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV1469.15
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Edition number 23
099 ## - LOCAL FREE-TEXT CALL NUMBER (OCLC)
Classification number 794.8 FRE
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Freyermuth, Gundolf S.,
Relator term author.
245 10 - TITLE STATEMENT
Title Games / game design / game studies :
Remainder of title an introduction /
Statement of responsibility, etc. Gundolf S. Freyermuth ; with contributions by Andre Czauderna, Nathalie Pozzi and Eric Zimmerman.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Bielefeld :
Name of producer, publisher, distributor, manufacturer Transcript,
Date of production, publication, distribution, manufacture, or copyright notice [2015]
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Date of production, publication, distribution, manufacture, or copyright notice ©2015
300 ## - PHYSICAL DESCRIPTION
Extent 290 pages ;
Dimensions 23 cm.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
490 1# - SERIES STATEMENT
Series statement Edition Medienwissenschaft
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references.
505 00 - FORMATTED CONTENTS NOTE
Miscellaneous information Machine generated contents note:
Title Playing, Making, Thinking Games --
-- Playing -- Games --
-- Making Games -- Game Design --
-- Thinking Games -- Game Studies --
-- Acknowledgments --
Miscellaneous information I.
Title Games --
-- Introduction --
Miscellaneous information 1.
Title What is a Game? Systematic and Historical Approaches --
-- Attempts at Systematic Definitions --
-- Failure of Systematic Definitions --
-- Historical Definition: The Alterity of Digital Games --
Miscellaneous information 2.
Title Games in the Modern Era. A Short Media History --
-- Games --
-- Primary, Secondary, and Tertiary Mediality --
-- Case Study: Soccer -- A Game's Journey Through Medialities --
-- Quaternary Mediality: From Spectator to Player --
Miscellaneous information 3.
Title Procedural Turn (since the 1950s) --
-- Quadruplicate Origin of Digital Games --
-- Digital Technology --
-- Artificial Intelligence --
-- Flight Simulation --
-- Virtualization of Analog Games --
-- Playful Use of Digital Technology --
-- Procedurality --
Miscellaneous information 4.
Title Hyperepic Turn (since the 1970s) --
-- Game Economics --
-- From Mainframe and Arcade Games to Console and PC Games --
-- Innovative Genre of Text-Adventures --
-- Evolution of Audiovisual Storytelling --
-- Hyperepic --
Miscellaneous information 5.
Title Hyperrealistic Turn (since the 1990s) --
-- Digital Technology --
-- From the Model of the Novel to the Model of the Film --
-- Hyperrealism --
-- Authenticity and Operativity --
-- Innovative Genre of the First-Person Shooter --
Miscellaneous information 6.
Title Double Alterity of Digital Games --
-- Evolution of Games into an Audiovisual Medium --
-- Digital Games vs. Analog Games and Linear Audiovisions --
-- Defining Medium of Digital Culture --
Miscellaneous information 7.
Title Look Ahead: Hyperimmersive Turn? --
-- Evolution of Digital Games --
-- Lifelike Agency in Games --
-- Utopia Holodeck --
-- Gamelike Agency in Real Life --
-- Potential for Hyperimmersive Turn --
-- Intermezzo: Game // Film --
-- Introduction --
Miscellaneous information 1.
Title Game and Film --
-- Competition --
-- Collaboration --
-- Convergence --
Miscellaneous information 2.
Title Audiovisual Rivalries --
-- Media History --
-- Media Theory --
Miscellaneous information 3.
Title Modes of Audiovisual Storytelling --
-- Storytelling in Space and Time --
-- Pre-Industrial Audiovisions: Theater --
-- Industrial Audiovisions: Film and Television --
-- Digital Audiovisions: Games --
-- Complementarity --
-- Summary: The Four Cs --
Miscellaneous information II.
Title Game Design --
-- Introduction --
Miscellaneous information 1.
Title Analog Design --
-- Evolution of Industrial Design Practices --
-- Evolution of Industrial Design Thinking --
Miscellaneous information 2.
Title Digital Design --
-- Digitalization of Design Practice --
-- Digitalization of Design Thinking --
Miscellaneous information 3.
Title Short History of Game Design --
-- First 40 Years --
-- Present and Future --
Miscellaneous information 4.
Title Areas of Game Design --
-- Role of the Game Designer --
-- Triad, Tetrad, and the Function of Narration --
Miscellaneous information 5.
Title Practices of Game Design --
-- Process of Game Development --
-- Principle of Worldbuilding --
-- Authorship in Game Design --
-- Don't Follow These Rules! A Primer for Playtesting by Nathalie Pozzi and Eric Zimmerman --
Miscellaneous information III.
Title Game Studies --
-- Introduction --
Miscellaneous information 1.
Title Theories of Analog Games vs. Theories of Digital Games --
-- Pre-Industrial Theories of Playing and Games --
-- Industrial Theories of Playing and Games --
Miscellaneous information 2.
Title Schisms of Game Studies --
-- Sedimentative Approaches: Game Design Theories --
-- Exaptative Approaches 1: Theories from Social Sciences --
-- Exaptative Approaches 2: Theories from the Humanities --
Miscellaneous information 3.
Title Desideratum: Overcoming the Schisms --
-- Longing for Synthesis --
-- Adaptative Approaches --
Miscellaneous information 4.
Title Perspectives of Research 1: Digital Games --
-- Mechanics --
-- Story --
-- Aesthetics --
-- Technology --
-- Transmedia --
Miscellaneous information 5.
Title Perspectives of Research 2: Serious Games --
-- Mechanics, Story, Aesthetics, Technology, Transmedia --
-- Gamification --
-- Opposition to Industrialism --
-- Epilog --
-- Academization and Aesthetic Production --
-- Cultural Rise of Games --
-- Game Studies and Digital Game Design Education in Germany --
-- International Higher Game Design Education: Six Examples from Five Countries by Andre Czauderna --
-- Structure of an Undergraduate Program for Game Design --
-- Consequences of Academization.
588 0# - SOURCE OF DESCRIPTION NOTE
Source of description note Print version record.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games.
9 (RLIN) 315891
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Digital media.
9 (RLIN) 328969
776 1# - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Electronic version:
Main entry heading Freyermuth, Gundolf S.
Title Games / game design / game studies
Place, publisher, and date of publication Bielefeld : Transcript, [2015]
Record control number (OCoLC)936117897
776 18 - ADDITIONAL PHYSICAL FORM ENTRY
Record control number (OCoLC)936117897
-- (OCoLC)932576339
-- (OCoLC)967524801
-- (OCoLC)1058470859
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Edition Medienwissenschaft.
9 (RLIN) 946786
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN)
a .b26457416
b 06-09-21
c 18-02-19
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
945 ## - LOCAL PROCESSING INFORMATION (OCLC)
a 794.8 FRE
g 1
i A533725B
j 0
l cmain
o -
p $30.20
q -
r -
s -
t 0
u 2
v 0
w 0
x 2
y .i13628823
z 15-03-19
998 ## - LOCAL CONTROL INFORMATION (RLIN)
-- b
-- c
Operator's initials, OID (RLIN) 21-02-19
Cataloger's initials, CIN (RLIN) m
First date, FD (RLIN) a
-- eng
-- gw
-- 0
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Cost, normal purchase price Inventory number Total Checkouts Total Renewals Full call number Barcode Date last seen Date last checked out Copy number Cost, replacement price Price effective from Koha item type
        City Campus City Campus City Campus Main Collection 15/03/2019 30.20 i13628823 2   794.8 FRE A533725B 18/09/2019 26/08/2019 1 30.20 31/10/2021 Book

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