Mathematics education for a new era : video games as a medium for learning /
Devlin, Keith J.,
Mathematics education for a new era : video games as a medium for learning / Keith Devlin. - xiii, 203 pages : illustrations ; 23 cm
Includes bibliographical references.
State of play -- Street smarts -- The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematics proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics education and Gee's 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy.
1568814313 9781568814315
2010051143
Mathematics--Study and teaching (Elementary)
Mathematical recreations.
Games in mathematics education
Video games and children
QA135.6 / .D53 2011
372.7
Mathematics education for a new era : video games as a medium for learning / Keith Devlin. - xiii, 203 pages : illustrations ; 23 cm
Includes bibliographical references.
State of play -- Street smarts -- The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematics proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics education and Gee's 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy.
1568814313 9781568814315
2010051143
Mathematics--Study and teaching (Elementary)
Mathematical recreations.
Games in mathematics education
Video games and children
QA135.6 / .D53 2011
372.7