000 03916cam a2200505 i 4500
003 OCoLC
005 20221102232501.0
008 160902s2016 nyu b 001 0 eng d
011 _aDirect search result
011 _aMARC Score : 10850(23600) : OK
020 _a1541698126
020 _a9781541698123
020 _a0465051723
_qhardback
020 _a9780465051724
_qhardback
035 _a(ATU)b26553685
037 _aAC714F31-7D16-4983-95EE-682BCC8BEEF0
_bOverDrive, Inc.
_nhttp://www.overdrive.com
040 _aTOH
_beng
_erda
_cTOH
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_dIDEBK
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050 1 4 _aBF408
_b.B566 2016
082 0 4 _a306.48
_223
099 _a306.48 BOG
100 1 _aBogost, Ian,
_eauthor.
_91058500
245 1 0 _aPlay anything :
_bthe pleasure of limits, the uses of boredom, and the secret of games /
_cIan Bogost.
246 3 0 _aPleasure of limits, the uses of boredom, and the secret of games
264 1 _aNew York :
_bBasic Books,
_c[2016]
264 4 _c©2016
300 _axii, 266 pages ;
_c25 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _aPreface: Life is not a game -- Everywhere, playgrounds -- Ironoia, the mistrust of things -- Fun isn't pleasure, it's novelty -- Play is in things, not in you -- From restraint to constraint -- The pleasure of limits -- The opposite of happiness -- Conclusion: Living with things.
520 _a"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves"--
_cProvided by publisher.
650 0 _aCreative ability.
_9316305
650 0 _aPopular culture
_xSocial aspects
_9630454
650 0 _aPlay
_xPsychological aspects.
_9371549
650 0 _aPlay (Philosophy)
_9322464
650 0 _aGames
_xPsychological aspects
_9784773
650 0 _aGames
_xPhilosophy
_9766580
776 1 _iElectronic version:
_aBogost, Ian, author.
_tPlay anything
_dNew York : Basic Books, [2016]
_w(OCoLC)959868287
776 1 8 _w(OCoLC)959868287
_w(OCoLC)979562453
907 _a.b26553685
_b06-09-21
_c02-04-19
942 _cB
945 _a306.48 BOG
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_y.i13633922
_z30-04-19
998 _ab
_ac
_b03-04-19
_cm
_da
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_gnyu
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999 _c1498749
_d1498749