000 01920cam a2200433 i 4500
003 OCoLC
005 20221102223813.0
008 120730s2012 caua b 001 0 eng d
010 _a 2011277798
011 _aMARC Score : 11300(24400) : OK
011 _aDirect Search Result
020 _a0321820274
020 _a9780321820273
035 _a(ATU)b24771880
035 _a(OCoLC)802250851
040 _aSISPL
_beng
_erda
_cSISPL
_dSISPL
_dYDXCP
_dBTCTA
_dUKMGB
_dBWX
_dUAB
_dDLC
_dCDX
_dOCLCF
_dOCLCO
_dOCLCQ
_dUX0
_dTXI
_dIYU
_dATU
050 4 _aQA76.76.C672
_bA33 2012
082 0 0 _a794.81536
_223
099 _a794.81536 ADA
100 1 _aAdams, Ernest
_q(Ernest W.),
_eauthor.
_9510831
245 1 0 _aGame mechanics :
_badvanced game design /
_cErnest Adams, Joris Dormans.
264 1 _aBerkeley, Calif. :
_bNew Riders,
_c[2012]
264 4 _c©2012
300 _axiii, 353 pages :
_billustrations (some colour) ;
_c23 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _aDesigning game mechanics -- Emergence and progression -- Complex systems and the structure of emergence -- Internal economy -- Machinations -- Common mechanisms -- Design patterns -- Simulating and balancing games -- Building economies -- Integrating level design and mechanics -- Progression mechanisms -- Meaningful mechanics.
588 _aMachine converted from AACR2 source record.
650 0 _aComputer games
_xDesign.
_9789087
650 0 _aComputer games
_xProgramming.
_9328390
700 1 _aDormans, Joris,
_eauthor.
_9899811
776 1 8 _w(OCoLC)776496677
907 _a.b24771880
_b06-09-21
_c12-02-18
942 _cB
945 _a794.81536 ADA
_g1
_iA549155B
_j0
_lcmain
_o-
_p$107.99
_q-
_r-
_s-
_t0
_u2
_v2
_w0
_x2
_y.i13596780
_z21-03-18
998 _ab
_ac
_b13-02-18
_cm
_da
_feng
_gcau
_h0
999 _c1452423
_d1452423