000 | 02703cam a2200409 i 4500 | ||
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005 | 20221101221416.0 | ||
008 | 150114t20152015enka b 001 0 eng d | ||
010 | _a 2015001766 | ||
011 | _aBIB MATCHES WORLDCAT | ||
020 |
_a1137378565 _qhardback |
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020 |
_a9781137378569 _qhardback |
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035 | _a(ATU)b14079331 | ||
035 | _a(OCoLC)893893884 | ||
040 |
_aDLC _beng _erda _cDLC _dYDX _dBTCTA _dYDXCP _dBDX _dOCLCF _dCDX _dUKMGB _dYNK _dEYM _dATU |
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042 | _apcc | ||
050 | 0 | 0 |
_aTR854 _b.R67 2015 |
082 | 0 | 0 |
_a777 _223 |
100 | 1 |
_aRoss, Miriam, _eauthor. _9824365 |
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245 | 1 | 0 |
_a3D cinema : _boptical illusions and tactile experiences / _cMiriam Ross, Senior Lecturer, Victoria University of Wellington, New Zealand. |
264 | 1 |
_aHoundmills, Basingstoke, Hampshire ; _aNew York : _bPalgrave Macmillan, _c2015. |
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264 | 4 | _c©2015 | |
300 |
_axi, 225 pages : _billustrations ; _c23 cm. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aList of Figures -- Preface -- Acknowledgements -- Introduction: Stereoscopic Illusions -- 1. Hyper-haptic Visuality -- 2. 3D Cinema of Attractions -- 3. New Realisms -- 4. Depth and Emergence Constructions -- 5. Arresting Forms -- 6. Bodies in Motion -- 7. CG Animation -- Conclusion -- Bibliography. | |
520 |
_a"When Avatar (2009) became the highest grossing movie of all time, it marked a high point in 3D cinema's turbulent history. Although 3D cinema draws in box-office takings that surpass 2D cinema, it continuously emerges and disappears as a passing fad. Experiments with 3D moving-images have been with us since the birth of cinema, and it is a form of visual expression already seen by billions of twenty-first century viewers, yet there is little understanding of how 3D cinema operates as an art form. We know that it simultaneously uses depth modes to approximate our visual reality and spectacular effects that go beyond traditional perception, but we do not have an appropriate grasp of its creative function. This book examines 3D cinema's unique visual regime in order to understand the optical illusions and tactile experiences that it presents"-- _cProvided by publisher. |
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650 | 0 |
_a3-D films. _9335014 |
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650 | 0 |
_aThree-dimensional imaging _xHistory _9665774 |
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650 | 0 |
_aCinematography _xTechnique _9681633 |
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650 | 0 |
_aPhotography, Stereoscopic _9351697 |
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907 |
_a.b14079331 _b22-08-17 _c28-10-15 |
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942 | _cB | ||
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_ab _ac _b06-04-16 _cm _da _feng _genk _h0 |
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999 |
_c1284740 _d1284740 |