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050 0 0 _aNC1765
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082 0 0 _a777.7
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100 1 _aGlebas, Francis,
_eauthor.
_91072181
245 1 4 _aThe animator's eye :
_badding life to animation with timing, layout, design, color and sound /
_cFrancis Glebas.
246 3 _aAnimator's eye :
_bAdding life to animation with timing, layout, design, colour and sound
264 1 _aNew York :
_bFocal Press,
_c2013.
264 4 _c©2013
300 _axi, 289 pages :
_billustrations (chiefly colour) ;
_c22 cm +
_e1 videodisc (12 cm)
336 _atext
_btxt
_2rdacontent
336 _astill image
_btxt
_2rdacontent
336 _atwo-dimensional moving image
_btdi
_2rdacontent
337 _aunmediated
_bn
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337 _avideo
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338 _avolume
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_2rdacarrier
338 _avideodisc
_bvd
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347 _avideo file
_bDVD video
_3Accompanying material
504 _aIncludes bibliographical references and index.
505 0 _aChapter 1: My introduction -- Chapter 2: Mad science or magic? -- Chapter 3: That reminds me of a story-- -- Chapter 4: Secrets of drawing -- Chapter 5: The laws of animation -- Chapter 6: It's alive! Animating inner life -- Chapter 7: Creating worlds -- Chapter 8: Postproduction -- Chapter 9: Genesis of idea -- Chapter 10: The production -- Chapter 11: The evolution of Iggy and Scared Bunny -- Chapter 12: The animator's eye.
520 _aThis is a guide to channeling your vision and imagination. It guides you through the animation design process in a way that only years of expertise can provide. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.
650 0 _aAnimated films.
_9321114
650 0 _aAnimation (Cinematography)
_9313782
907 _a.b14009055
_b22-09-21
_c28-10-15
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