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005 | 20211102112341.0 | ||
008 | 110308s2007 enka b 001 0 eng d | ||
011 | _aBIB MATCHES WORLDCAT | ||
020 |
_a0826497470 _qhbk. |
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_a9780826497475 _qhbk. |
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035 | _a(ATU)b11898458 | ||
035 | _a(OCoLC)82672015 | ||
040 |
_aUKM _beng _erda _cUKM _dBAKER _dBTCTA _dHKP _dYDXCP _dBWK _dAU@ _dDEBBG _dCHVBK _dATU |
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042 | _aukblcatcopy | ||
050 | 0 | 0 |
_aLB1028.43 _b.E447 2007 |
082 | 0 | 4 |
_a371.334 _222 |
100 | 1 |
_aEgenfeldt-Nielsen, Simon. _9273830 |
|
245 | 1 | 0 |
_aEducational potential of computer games / _cSimon Egenfeldt-Nielsen. |
264 | 1 |
_aLondon : _bContinuum, _c[2007] |
|
264 | 4 | _c©2007 | |
300 |
_avii, 232 pages : _billustrations ; _c24 cm |
||
336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references and index. | ||
588 | _aMachine converted from AACR2 source record. | ||
650 | 0 |
_aComputer games. _9315891 |
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650 | 0 |
_aEducational games. _9317006 |
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650 | 0 |
_aEducation _xData processing. _9316982 |
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_a.b11898458 _b22-08-17 _c27-10-15 |
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