000 | 01652cam a2200385 i 4500 | ||
---|---|---|---|
005 | 20221101223733.0 | ||
008 | 080325s2008 maua b 001 0 eng d | ||
010 | _a 2007049196 | ||
011 | _aBIB MATCHES WORLDCAT | ||
020 |
_a1568814119 _qalk. paper |
||
020 |
_a9781568814117 _qalk. paper |
||
035 | _a(ATU)b1132191x | ||
035 | _a(OCoLC)183926393 | ||
040 |
_aDLC _beng _erda _cDLC _dBAKER _dYDXCP _dC#P _dBWX _dATU |
||
050 | 0 | 0 |
_aGV1469.6 _b.B37 2008 |
082 | 0 | 0 |
_a793.93209 _222 |
100 | 1 |
_aBarton, Matt, _eauthor. _91066838 |
|
245 | 1 | 0 |
_aDungeons and desktops : _bthe history of computer role-playing games / _cMatt Barton. |
246 | 1 | 8 | _aDungeons & desktops |
264 | 1 |
_aWellesley, Mass. : _bA K Peters, _c[2008] |
|
264 | 4 | _c©2008 | |
300 |
_avii, 443 pages : _billustrations ; _c24 cm |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aAn introduction to computer role-playing -- Origins -- The dark age -- The bronze age -- The silver age -- The early golden age -- The golden age part I -- The golden age part II -- The bigger they come -- The platinum age -- The modern age -- The future of a genre. | |
588 | _aMachine converted from AACR2 source record. | ||
650 | 0 |
_aFantasy games _xHistory _9660379 |
|
650 | 0 |
_aComputer games _xHistory _9660393 |
|
907 |
_a.b1132191x _b11-07-17 _c27-10-15 |
||
942 | _cB | ||
945 |
_a793.93209 BAR _g1 _iA426624B _j0 _lcmain _o- _p$44.01 _q- _r- _s- _t0 _u6 _v0 _w0 _x0 _y.i12720525 _z29-10-15 |
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998 |
_ab _ac _b06-04-16 _cm _da _feng _gmau _h0 |
||
999 |
_c1183274 _d1183274 |