TY - BOOK AU - Pane,Salvatore AU - Durham,Gabe TI - Mega Man 3 T2 - Boss Fight Books SN - 194053514X AV - GV1469.35.M427PS3616.A3684 P353 2016 U1 - 794.8 23 PY - 2016/// CY - Los Angeles, CA PB - Boss Fight Books KW - Mega Man 3 (Video game) KW - Video games KW - Collectors and collecting N1 - "Series editor: Gabe Durham."--title page verso N2 - "Capcom's Keiji Inafune followed the unexpected success of Mega Man 2 with a "kitchen sink" sequel that included eight new robot masters, a canine companion, a mysterious new frenemy, and a melancholy tone that runs through the game from its soft opening notes. Mega Man 3 was the biggest, messiest, and most ambitious Mega Man game yet. But why do we hunger for twitchy, difficult platformers like Mega Man 3 decades later when the developers, the franchise, and the Blue Bomber himself have all moved on? Investigating the development of the Mega Man series alongside the rise of video game emulation, the YouTube retrogaming scene, and the soaring price of NES carts, novelist Salvatore Pane takes a close and compelling look at the lost power-ups of our youth that we collect in our attempts to become complete again."--Publisher's website ER -