Game mechanics : advanced game design /
Ernest Adams, Joris Dormans.
- xiii, 353 pages : illustrations (some colour) ; 23 cm
Includes bibliographical references and index.
Designing game mechanics -- Emergence and progression -- Complex systems and the structure of emergence -- Internal economy -- Machinations -- Common mechanisms -- Design patterns -- Simulating and balancing games -- Building economies -- Integrating level design and mechanics -- Progression mechanisms -- Meaningful mechanics.