TY - BOOK AU - Isbister,Katherine TI - How games move us: emotion by design T2 - Playful thinking SN - 0262534452 U1 - 794.8 23 PY - 2017///] CY - Cambridge, MA PB - MIT Press KW - Video games KW - Design KW - Psychological aspects KW - Computer games N1 - Includes bibliographical references and index; On thinking playfully -- A series of interesting choices : the building blocks of emotional design -- Social play : designing for multiplayer emotions -- Bodies at play : using movement design to create emotion and connection -- Bridging distance to create intimacy and connection -- Endgame : a few last thoughts ER -