Computer games and the social imaginary /
Graeme Kirkpatrick.
- viii, 219 pages ; 22 cm.
- Digital media and society series .
- Digital media and society series. .
Includes bibliographical references and index.
Computer games in social theory -- Lineages of the computer game -- The formation of gaming culture -- Technology and power -- The phenakisticon -- Aesthetics and politics.
0745641113 9780745641119
Video games--Social aspects Computer games--Social aspects Online social networks. Video gamers