Professional XNA game programming : for XBOX 360 and Windows /
Benjamin Nitschke.
- xxi, 476 pages : illustrations ; 24 cm.
- Wrox professional guides .
- Wrox professional guides. .
"Programmer to programmer"--Cover.
Includes bibliographical references (pages 451-461) and index.
Introducing XNA -- Creating your first game : Pong -- Helper classes -- Game components -- Writing your own XNA graphics engine -- Shader management -- Realism through normal mapping -- Post-screen shaders and the rocket commander game -- Adding sound with XACT -- Player input and the user interface -- Creating XNA shooter. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11.