TY - BOOK AU - Walkerdine,Valerie TI - Children, gender, video games: towards a relational approach to multimedia SN - 023051717X U1 - 794.8083 22 PY - 2007/// CY - Basingstoke PB - Palgrave Macmillan KW - Video games and children KW - Video games KW - Social aspects N1 - Includes bibliographical references and index; 1; Introduction --; 2; Video game research --; 3; Video games and childhood masculinity --; 4; 'Remember not to die' : girls playing video games --; 5; Rethinking violence --; 6; Regulating game play : 'clingy, sooky mummy's boys' and other personas --; 7; Video games in a global market --; 8; Becoming a player --; 9; Playing the game --; 10; Conclusion N2 - "How do children play video games? Do games make children violent? How does gender figure in game play? These questions often concern parents and professionals alike. Valerie Walkerdine offers an innovative and original way of approaching the study of children and multimedia, using new developments in social theory to challenge existing ways of thinking about our relationship to machines. She places gender issues centre stage and argues for a new way of thinking in media, cultural studies and the social sciences."--BOOK JACKET ER -