Writing for video games /
Steve Ince.
- xi, 177 pages ; 22 cm
Includes bibliographical references (pages 163-164) and index.
Overview -- The writer and game development -- Interactivity -- Genres : the game types -- Game design and writing -- Writing and the development process -- Interactive narrative -- Targeting an audience -- Characters and point of view -- Conflict and motivation -- Dialogue and logic -- Comedy -- Licenses -- Massively multiplayer online games -- Dealing with changes -- Recording the voices -- Localisation -- Technical writing -- Strategy guides and manuals -- You as a games writer -- Chasing the work -- Marketing yourself -- Appendices -- Design documentation -- Sample script -- Useful reading, websites and games to play -- Glossary -- Gameography. Pt. 1. Pt. 2. Pt. 3. Pt. 4.