Fundamentals of game design /
Ernest Adams, Andrew Rollings.
- various pagings : illustrations ; 24 cm.
- Game design and development series .
- Game design and development. .
Includes bibliographical references and index.
Games and video games -- Design components and processes -- Game concepts -- Game worlds -- Creative and expressive play -- Character development -- Storytelling and narrative -- Creating the user experience -- Gameplay -- Core mechanics -- Game balancing -- General principles of level design -- Action games -- Strategy games -- Role-playing games -- Sports games -- Vehicle simulations -- Construction and management simulations -- Adventure games -- Artificial life and puzzle games. Ch. 1. Ch. 2. Ch. 3. Ch. 4. Ch. 5. Ch. 6. Ch. 7. Ch. 8. Ch. 9. Ch. 10. Ch. 11. Ch. 12. Ch. 13. Ch. 14. Ch. 15. Ch. 16. Ch. 17. Ch. 18. Ch. 19. Ch. 20.
0131687476 9780131687479
2006023805
Computer games--Design Computer games--Programming Video games--Design