TY - BOOK AU - Astle,Dave TI - More OpenGL game programming SN - 1592008305 AV - QA76.76.C672 M66 2006 U1 - 794.81526 22 PY - 2006///] CY - Boston, Mass. PB - Thomson/Course Technology KW - OpenGL KW - Computer games KW - Programming KW - Computer graphics N1 - Includes bibliographical references and index; Ch. 1; More OpenGL --; Ch. 2; Introduction to shaders --; Ch. 3; Low-level shaders --; Ch. 4; The OpenGL shading language --; Ch. 5; Advanced texture mapping --; Ch. 6; Advanced lighting and shading --; Ch. 7; Special effects --; Ch. 8; Rendering nature --; Ch. 9; Rendering skies --; Ch. 10; Terrain --; Ch. 11; 3D models and skeletal animation --; Ch. 12; Scene management --; App. A; Low-level shading languages reference --; App. B; OpenGL shading language reference ER -