Computer games : text, narrative and play /
Diane Carr ... [et al.].
- 224 p.
Studying computer games / Defining game genres / Games and narrative / Play and pleasure / Space, navigation and affect / Playing roles / Reworking the text: online fandom / Motivation and online gaming / Social play and learning / Agency in and around play / Film adaptation and computer games / Games and gender / Doing game analysis / David Buckingham -- Andrew Burn and Diane Carr -- Diane Carr -- Diane Carr -- Diane Carr -- Andrew Burn -- Andrew Burn -- Andrew Burn and Diane Carr -- Gareth Schott and Maria Kambouri -- Gareth Schott -- Diane Carr with Diarmid Campbell and Katie Ellwood -- Diane Carr -- David Buckingham.