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3D game programming all in one / Kenneth C. Finney.

By: Material type: TextTextPublisher: Boston, MA : Thomson/Course Technology, [2007]Copyright date: ©2007Edition: Second editionDescription: xxv, 1085 pages : illustrations ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 1598632663
  • 9781598632668
Other title:
  • Three-D game programming all in one
Subject(s): DDC classification:
  • 006.693 23
LOC classification:
  • QA76.76.C672 F56 2007
Summary: "Are you an aspiring game developer with a great idea, but no practical knowledge for turning that idea into reality? 3D Game Programming All in One is the comprehensive guide you need! This new edition updates the original coverage with the latest version of Torque from GarageGames, and provides the very best tools available to the Indie game maker. This hands-on book not only teaches the technical skills behind 3D game programming, but also provides you with the practical experience you need to create your own games."--Back cover.
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Holdings
Item type Current library Call number Status Date due Barcode
Book City Campus City Campus Main Collection 006.693 FIN (Browse shelf(Opens below)) Available A583252B

Includes index.

"Are you an aspiring game developer with a great idea, but no practical knowledge for turning that idea into reality? 3D Game Programming All in One is the comprehensive guide you need! This new edition updates the original coverage with the latest version of Torque from GarageGames, and provides the very best tools available to the Indie game maker. This hands-on book not only teaches the technical skills behind 3D game programming, but also provides you with the practical experience you need to create your own games."--Back cover.

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