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Metal Gear Solid / Ashly & Anthony Burch.

By: Contributor(s): Material type: TextTextSeries: Boss Fight Books ; 9.Publisher: Los Angeles, CA : Boss Fight Books, 2015Copyright date: ©2015Description: 167 pages ; 18 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 1940535093
  • 9781940535098
Subject(s): DDC classification:
  • 794.8 23
Contents:
Introduction? -- Snake? -- Tone? -- Themes? -- Tactical espionage action? -- Characterization? -- Meryl? -- Influence? -- The end?.
Summary: "Before they co-created the hit web series Hey Ash, Whatcha Playin'?, Ashly and Anthony Burch were just a brother and sister who shared a weird obsession with Solid Snake and his 3D debut, Metal Gear Solid. And why wouldn't they? Hideo Kojima's 1998 game featured groundbreaking stealth mechanics, a gruff and hunky leading man, a brilliantly claustrophobic setting, tons of cinematic cutscenes, shocking fourth wall breaks, and terrifying bosses. The only problem: The Burches grew up but their all-time favorite video game didn't. After nearly two decades, Metal Gear Solid's once-innovative stealth mechanics seem outdated, the cutscenes have lost some of their action movie punch, and the game's treatment of women is often out of touch. Witness a celebration/takedown of this landmark game with the combination of insight and hilarity that Ashly and Anthony have made their careers on."--Publisher's website.
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Holdings
Item type Current library Call number Status Date due Barcode
Book City Campus City Campus Main Collection 794.8 BUR (Browse shelf(Opens below)) Available A566727B

"Series editor: Gabe Durham."--Title page verso.

Introduction? -- Snake? -- Tone? -- Themes? -- Tactical espionage action? -- Characterization? -- Meryl? -- Influence? -- The end?.

"Before they co-created the hit web series Hey Ash, Whatcha Playin'?, Ashly and Anthony Burch were just a brother and sister who shared a weird obsession with Solid Snake and his 3D debut, Metal Gear Solid. And why wouldn't they? Hideo Kojima's 1998 game featured groundbreaking stealth mechanics, a gruff and hunky leading man, a brilliantly claustrophobic setting, tons of cinematic cutscenes, shocking fourth wall breaks, and terrifying bosses. The only problem: The Burches grew up but their all-time favorite video game didn't. After nearly two decades, Metal Gear Solid's once-innovative stealth mechanics seem outdated, the cutscenes have lost some of their action movie punch, and the game's treatment of women is often out of touch. Witness a celebration/takedown of this landmark game with the combination of insight and hilarity that Ashly and Anthony have made their careers on."--Publisher's website.

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