How games move us : emotion by design / Katherine Isbister.
Material type: TextSeries: Playful thinking (Cambridge, Mass)Publisher: Cambridge, MA : MIT Press, [2017]Copyright date: ©2017Edition: First MIT Press paperback editionDescription: xviii, 167 pages : illustrations ; 21 cmContent type:- text
- unmediated
- volume
- 0262534452
- 9780262534451
- 794.8 23
Contents:
On thinking playfully -- A series of interesting choices : the building blocks of emotional design -- Social play : designing for multiplayer emotions -- Bodies at play : using movement design to create emotion and connection -- Bridging distance to create intimacy and connection -- Endgame : a few last thoughts.
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Book | City Campus City Campus Main Collection | 794.8 ISB (Browse shelf(Opens below)) | 1 | Available | A549154B |
Browsing City Campus shelves, Shelving location: City Campus Main Collection Close shelf browser (Hides shelf browser)
Includes bibliographical references and index.
On thinking playfully -- A series of interesting choices : the building blocks of emotional design -- Social play : designing for multiplayer emotions -- Bodies at play : using movement design to create emotion and connection -- Bridging distance to create intimacy and connection -- Endgame : a few last thoughts.
There are no comments on this title.
Log in to your account to post a comment.