Image from Coce

The fundamentals of interactive design / Michael Salmond, Gavin Ambrose.

By: Contributor(s): Material type: TextTextSeries: AVA fundamentalsPublisher: London : AVA Academia, 2013Description: 192 pages : illustrations ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 2940411867
  • 9782940411863
Subject(s): DDC classification:
  • 745.4 23
LOC classification:
  • NK1520 .S35 2013
Contents:
1. Interactive design as a discipline -- What is interactive design? -- What does an interactive designer do? -- Interview : Darrell Wilkins, creative director -- The design document -- Using new technology -- Case study : Kaiser Chiefs' website -- Project : Create concepts and storyboards -- 2. Ideas, prototypes and experiences -- Where do ideas come from? -- Influences and the creative process -- The medium informs the design -- Emotional attachment to the product -- Designing experiences -- Interview : Lydia Swangren, UX designer -- Case study : Multi-platform delivery -- Project : Engage through interactivity -- 3. The industry process -- The pitch -- Interview : David Burrows, design consultant -- Art direction and aesthetic -- Case study : WrestleMania viral campaign -- Project : Create a campaign pitch -- 4. Audience, usability and testing -- Design for the audience -- Usability in design : rules and principles -- Usability and content -- Usability and visual communication -- Usability testing -- Interview : Trevor May, mobile designer -- Case study : Glastonbury app -- Project : Create an interactive promotion -- 5. Motion graphics and shareable media -- Motion and interactivity -- Augmented reality -- Video and motion graphics -- Interview : Krystal Schultheiss, motion graphics developer -- The video production process -- Viral videos -- Social media -- Interview : Steve Smith, senior developer -- Case study : pq-eyewear website -- Project : Create a campaign for a TV series -- 6. Games -- Computer games -- Games as an interactive medium -- Interview : Pete Everett, advergame designer -- Case study : Coca-Cola Open the Games -- Project : Create an advergame.
Tags from this library: No tags from this library for this title. Log in to add tags.
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Book City Campus City Campus Main Collection 745.4 SAL (Browse shelf(Opens below)) 1 Available A526208B

Includes bibliographical references and index.

1. Interactive design as a discipline -- What is interactive design? -- What does an interactive designer do? -- Interview : Darrell Wilkins, creative director -- The design document -- Using new technology -- Case study : Kaiser Chiefs' website -- Project : Create concepts and storyboards -- 2. Ideas, prototypes and experiences -- Where do ideas come from? -- Influences and the creative process -- The medium informs the design -- Emotional attachment to the product -- Designing experiences -- Interview : Lydia Swangren, UX designer -- Case study : Multi-platform delivery -- Project : Engage through interactivity -- 3. The industry process -- The pitch -- Interview : David Burrows, design consultant -- Art direction and aesthetic -- Case study : WrestleMania viral campaign -- Project : Create a campaign pitch -- 4. Audience, usability and testing -- Design for the audience -- Usability in design : rules and principles -- Usability and content -- Usability and visual communication -- Usability testing -- Interview : Trevor May, mobile designer -- Case study : Glastonbury app -- Project : Create an interactive promotion -- 5. Motion graphics and shareable media -- Motion and interactivity -- Augmented reality -- Video and motion graphics -- Interview : Krystal Schultheiss, motion graphics developer -- The video production process -- Viral videos -- Social media -- Interview : Steve Smith, senior developer -- Case study : pq-eyewear website -- Project : Create a campaign for a TV series -- 6. Games -- Computer games -- Games as an interactive medium -- Interview : Pete Everett, advergame designer -- Case study : Coca-Cola Open the Games -- Project : Create an advergame.

There are no comments on this title.

to post a comment.

Powered by Koha