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Visual intelligence : how we create what we see / Donald D. Hoffman.

By: Material type: TextTextPublisher: New York : W.W. Norton, [1998]Copyright date: ©1998Edition: First editionDescription: xv, 294 pages : illustrations (some colour) ; 25 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0393046699
  • 9780393046694
Subject(s): DDC classification:
  • 152.14 21
LOC classification:
  • BF241 .H56 1998
Review: "In an informal style replete with illustrations, cognitive scientist Donald Hoffman presents the compelling scientific evidence for vision's constructive powers, and in so doing he unveils a grammar of vision - a set of rules that govern our perception of line, color, form, depth, and motion. Hoffman also describes the loss of these constructive powers in patients who have suffered devastating impairments: the artist who can no longer see or dream in color; the woman who, having lost her perception of motion, can no longer cross the street. Finally, Hoffman explores the spinoff of visual intelligence in the arts and technology from the dynamics of film special effects to the visual worlds of virtual reality."--BOOK JACKET.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Book City Campus City Campus Main Collection 152.14 HOF (Browse shelf(Opens below)) 1 Available A517296B

Includes bibliographical references (pages 223-276) and index.

"In an informal style replete with illustrations, cognitive scientist Donald Hoffman presents the compelling scientific evidence for vision's constructive powers, and in so doing he unveils a grammar of vision - a set of rules that govern our perception of line, color, form, depth, and motion. Hoffman also describes the loss of these constructive powers in patients who have suffered devastating impairments: the artist who can no longer see or dream in color; the woman who, having lost her perception of motion, can no longer cross the street. Finally, Hoffman explores the spinoff of visual intelligence in the arts and technology from the dynamics of film special effects to the visual worlds of virtual reality."--BOOK JACKET.

Machine converted from AACR2 source record.

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