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Games of empire : global capitalism and video games / Nick Dyer-Witheford and Greig de Peuter.

By: Contributor(s): Material type: TextTextSeries: Electronic mediations ; v. 29.Publisher: Minneapolis : University of Minnesota Press, [2009]Copyright date: ©2009Description: xxxv, 298 pages ; 22 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0816666105
  • 9780816666102
  • 0816666113
  • 9780816666119
Subject(s): DDC classification:
  • 794.8 22
LOC classification:
  • GV1469.34.S52 D94 2009
Contents:
Introduction: Games in the age of empire -- Game engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming -- Cognitive capitalism : electronic arts -- Machinic subjects : the Xbox and its rivals -- Gameplay : virtual/actual -- Banal war : Full spectrum warrior -- Biopower play : World of warcraft -- Imperial city : Grand theft auto -- New game? -- Games of multitude -- Exodus : the metaverse and the mines.
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Includes bibliographical references and index.

Introduction: Games in the age of empire -- Game engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming -- Cognitive capitalism : electronic arts -- Machinic subjects : the Xbox and its rivals -- Gameplay : virtual/actual -- Banal war : Full spectrum warrior -- Biopower play : World of warcraft -- Imperial city : Grand theft auto -- New game? -- Games of multitude -- Exodus : the metaverse and the mines.

Machine converted from AACR2 source record.

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