Games of empire : global capitalism and video games / Nick Dyer-Witheford and Greig de Peuter.
Material type: TextSeries: Electronic mediations ; v. 29.Publisher: Minneapolis : University of Minnesota Press, [2009]Copyright date: ©2009Description: xxxv, 298 pages ; 22 cmContent type:- text
- unmediated
- volume
- 0816666105
- 9780816666102
- 0816666113
- 9780816666119
- 794.8 22
- GV1469.34.S52 D94 2009
Contents:
Introduction: Games in the age of empire -- Game engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming -- Cognitive capitalism : electronic arts -- Machinic subjects : the Xbox and its rivals -- Gameplay : virtual/actual -- Banal war : Full spectrum warrior -- Biopower play : World of warcraft -- Imperial city : Grand theft auto -- New game? -- Games of multitude -- Exodus : the metaverse and the mines.
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Book | City Campus City Campus Main Collection | 794.8 DYE (Browse shelf(Opens below)) | 1 | Available | A453566B |
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Includes bibliographical references and index.
Introduction: Games in the age of empire -- Game engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming -- Cognitive capitalism : electronic arts -- Machinic subjects : the Xbox and its rivals -- Gameplay : virtual/actual -- Banal war : Full spectrum warrior -- Biopower play : World of warcraft -- Imperial city : Grand theft auto -- New game? -- Games of multitude -- Exodus : the metaverse and the mines.
Machine converted from AACR2 source record.
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