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The young and the digital : what the migration to social-network sites, games, and anytime, anywhere media means for our future / S. Craig Watkins.

By: Material type: TextTextPublisher: Boston, Mass. : Beacon Press, [2009]Copyright date: ©2009Description: xxi, 249 pages ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 080706193X
  • 9780807061930
Subject(s): DDC classification:
  • 303.483308350973 22
LOC classification:
  • HQ799.2.M352 W37 2009
Contents:
Introduction: The young and the digital -- Digital migration : young people's historic move to the online world -- Social media 101 : what schools are learning about themselves and young technology users -- The very well connected : friending, bonding, and community in the digital age -- Digital gates : how race and class distinctions are shaping the digital world -- We play : the allure of social games, synthetic worlds, and second lives -- Hooked : rethinking the internet addiction debate -- Now! Fast entertainment and multitasking in an always-on world -- "May I have your attention?" : the consequences of anytime, anywhere technology -- Conclusion: A message from Barack : what the young and the digital means for our political future.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Book City Campus City Campus Main Collection 303.483308350973 WAT (Browse shelf(Opens below)) 1 Available A469931B
Book North Campus North Campus Main Collection 303.483308350973 WAT (Browse shelf(Opens below)) 1 Available A451401B
Book South Campus South Campus Main Collection 303.483308350973 WAT (Browse shelf(Opens below)) 1 Available A454194B

Includes bibliographical references and index.

Introduction: The young and the digital -- Digital migration : young people's historic move to the online world -- Social media 101 : what schools are learning about themselves and young technology users -- The very well connected : friending, bonding, and community in the digital age -- Digital gates : how race and class distinctions are shaping the digital world -- We play : the allure of social games, synthetic worlds, and second lives -- Hooked : rethinking the internet addiction debate -- Now! Fast entertainment and multitasking in an always-on world -- "May I have your attention?" : the consequences of anytime, anywhere technology -- Conclusion: A message from Barack : what the young and the digital means for our political future.

Machine converted from AACR2 source record.

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