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Designing sound for animation / Robin Beauchamp.

By: Material type: TextTextPublisher: Amsterdam ; Boston : Elsevier/Focal Press, [2005]Copyright date: ©2005Description: xxi, 192 pages ; 19 x 25 cm + 1 computer disc (12 cm)Content type:
  • text
  • computer dataset
Media type:
  • unmediated
  • computer
Carrier type:
  • volume
  • computer disc
ISBN:
  • 0240807332
  • 9780240807331
Subject(s): DDC classification:
  • 777.7 23
LOC classification:
  • TR897 .B42 2005
Contents:
Ch. 1. Foundations of audio for images -- Ch. 2. Sound design theory -- Ch. 3. Dialog -- Ch. 4. Music -- Ch. 5. Sound effects (SFX) -- Ch. 6. Developing a legal sound track -- Ch. 7. The project studio -- Ch. 8. Signal path and signal processing -- Ch. 9. Preproduction -- Ch. 10. Production -- Ch. 11. Postproduction -- Ch. 12. Case study : a trip to Granny's -- Ch. 13. Case study : Sam.
Summary: "This nuts-and-bolts guide to sound design for animated films explains audio software, free downloads, how sound works, the power of sound when wielded by an animation filmmaker, and provides varieties of examples for how to use sound to enliven your films with professional sound.Sound-savvy animators save precious resources (time and money) by using sound for effects they don't necessarily have time to create. For example, the sound of a crow flying gives viewers a sense of the crow without the crow. Where there's a macabre element or scene in an animated film, this book explains why you should choose a low frequency sound for it-low frequencies are scary, because the ear can't decipher their origin or direction!On the DVD: three 5-minute animations; sample sound clips, jump cuts and video streams; plus motion graphics with which to practice sound-applications explained in this book.** The animation sound design techniques discussed in the book are based on those used by today's newest and brightest animation filmmakers* The book's case examples give readers extra tips and tricks to apply to their own sound design* The book's DVD is highly instructional, includes sound clips to be practiced with"--Publisher description.
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Accompanied by: 1 computer disc (DVD-ROM)

Includes bibliographical references (pages 187-188) and index.

Ch. 1. Foundations of audio for images -- Ch. 2. Sound design theory -- Ch. 3. Dialog -- Ch. 4. Music -- Ch. 5. Sound effects (SFX) -- Ch. 6. Developing a legal sound track -- Ch. 7. The project studio -- Ch. 8. Signal path and signal processing -- Ch. 9. Preproduction -- Ch. 10. Production -- Ch. 11. Postproduction -- Ch. 12. Case study : a trip to Granny's -- Ch. 13. Case study : Sam.

"This nuts-and-bolts guide to sound design for animated films explains audio software, free downloads, how sound works, the power of sound when wielded by an animation filmmaker, and provides varieties of examples for how to use sound to enliven your films with professional sound.Sound-savvy animators save precious resources (time and money) by using sound for effects they don't necessarily have time to create. For example, the sound of a crow flying gives viewers a sense of the crow without the crow. Where there's a macabre element or scene in an animated film, this book explains why you should choose a low frequency sound for it-low frequencies are scary, because the ear can't decipher their origin or direction!On the DVD: three 5-minute animations; sample sound clips, jump cuts and video streams; plus motion graphics with which to practice sound-applications explained in this book.** The animation sound design techniques discussed in the book are based on those used by today's newest and brightest animation filmmakers* The book's case examples give readers extra tips and tricks to apply to their own sound design* The book's DVD is highly instructional, includes sound clips to be practiced with"--Publisher description.

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