Game design : from blue sky to green light / Deborah Todd.
Material type: TextPublisher: Wellesley, Mass. : A K Peters, [2007]Copyright date: ©2007Description: xii, 292 pages, 8 unnumbered pages of plates : illustrations (some colour) ; 24 cmContent type:- text
- unmediated
- volume
- 156881318X
- 9781568813189
- 794.81536 22
- QA76.76.C672 T63 2007
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Book | City Campus City Campus Main Collection | 794.81536 TOD (Browse shelf(Opens below)) | 1 | Available | A400323B |
Browsing City Campus shelves, Shelving location: City Campus Main Collection Close shelf browser (Hides shelf browser)
794.81536 PAL Physics for game programmers / | 794.81536 ROL Andrew Rollings and Ernest Adams on game design / | 794.81536 SCH The art of game design : a book of lenses / | 794.81536 TOD Game design : from blue sky to green light / | 794.816 MOR Game art : the graphic art of computer games / | 794.8163 LEC AI and artificial life in video games / | 794.8166 FAB RE play : ultimate games graphics / |
Includes bibliographical references (pages 287-288) and index.
1. The games industry in all its glory -- 2. In the beginning, there was Blue Sky -- 3. The yin and yang of brainstorming -- 4. Story in game design - the thousand pound-gorilla -- 5. Characters rule -- 6. The hat trick of game design - environments, puzzles, and levels -- 7. There's a whole lot of testing going on -- 8. The many faces of GDDs -- 9. And now for something completely different - flow charts and story boards -- 10. Life is a pitch, and then they buy -- A. CSI case treatment -- B. Nihilistic documents -- C. Death Jr. II documents -- D. Guitar Hero II weekly status report -- E. CSI 3 camera system.
Machine converted from AACR2 source record.
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