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Writing for video games / Steve Ince.

By: Material type: TextTextPublisher: London : A. & C. Black, 2006Description: xi, 177 pages ; 22 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0713677619
  • 9780713677614
Subject(s): DDC classification:
  • 794.8 22
Contents:
Pt. 1. Overview -- The writer and game development -- Interactivity -- Genres : the game types -- Game design and writing -- Pt. 2. Writing and the development process -- Interactive narrative -- Targeting an audience -- Characters and point of view -- Conflict and motivation -- Dialogue and logic -- Comedy -- Licenses -- Massively multiplayer online games -- Dealing with changes -- Recording the voices -- Localisation -- Technical writing -- Strategy guides and manuals -- Pt. 3. You as a games writer -- Chasing the work -- Marketing yourself -- Pt. 4. Appendices -- Design documentation -- Sample script -- Useful reading, websites and games to play -- Glossary -- Gameography.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Book City Campus City Campus Main Collection 794.8 INC (Browse shelf(Opens below)) 1 Available A372237B

Includes bibliographical references (pages 163-164) and index.

Pt. 1. Overview -- The writer and game development -- Interactivity -- Genres : the game types -- Game design and writing -- Pt. 2. Writing and the development process -- Interactive narrative -- Targeting an audience -- Characters and point of view -- Conflict and motivation -- Dialogue and logic -- Comedy -- Licenses -- Massively multiplayer online games -- Dealing with changes -- Recording the voices -- Localisation -- Technical writing -- Strategy guides and manuals -- Pt. 3. You as a games writer -- Chasing the work -- Marketing yourself -- Pt. 4. Appendices -- Design documentation -- Sample script -- Useful reading, websites and games to play -- Glossary -- Gameography.

Machine converted from AACR2 source record.

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