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Visual design fundamentals : a digital approach / Alan Hashimoto.

By: Material type: TextTextSeries: Charles River Media graphicsPublisher: Boston, Mass. : Charles River Media, [2007]Copyright date: ©2007Edition: Second editionDescription: xxii, 397 pages : illustrations (chiefly colour) ; 24 cm + 1 computer disc (19 mm)Content type:
  • text
  • computer dataset
Media type:
  • unmediated
  • computer
Carrier type:
  • volume
  • computer disc
ISBN:
  • 1584504935
  • 9781584504931
Subject(s): DDC classification:
  • 745.4 22
LOC classification:
  • TA174 .H313 2007
Contents:
Acknowledgments -- Introduction -- Chapter 1. Design Elements -- Introduction -- Line -- Line and Design -- Line Direction -- Shape -- Shape and Design -- Rectilinear Shapes -- Curvilinear Shapes -- Negative Space -- Volume -- Value -- Value and Design -- Color -- Texture -- Summary -- Chapter 2. Principles of Design -- Introduction -- Gestalt -- Unity or Harmony -- Unity and Placement -- Unity and Repetition -- Unity and Rhythm -- Unity Using Value -- Unity and Continuity -- Variety -- Variety and Line -- Variety and Visual Weight -- Variety and Contrasting Types of Shapes -- Focal Point and Visual Hierarchy -- Balance -- Summary -- Chapter 3. Introduction to Content and From: Problem Solving and Digital Process -- Introduction -- Introduction to Design Projects -- Conceptual Process -- Step 1. Research and Define the Problem -- Step 2. Preliminary Solutions, Organized List of Options, and Thumbnail Sketches -- Step 3. Roughs. Refined Preliminary Visual Design Solutions and Alternatives -- Step 4. Composites or Comps. The Final Preliminary Step in the Design Process -- Step 5. The Final Design or Finish -- Production Process -- Computer Applications Used in Design -- How to Use Design Applications and This Book -- Summary -- Chapter 4. Design Project One: Modular Design Project Part One -- Introduction -- Content -- The Basic Problem Defined -- Background -- Conceptual Process -- Production Process -- Tutorial: Steps in Creating the Grid and Circle Patterns -- Creating a New Document -- Creating the Grid #1. The 3 x 3 Square Grid -- Creating the Grid #2. The Triangle Grid -- Creating the Grid #3. The Square and Circle Grid -- Creating the Grid #4. The Circles -- Tutorial: Steps in Creating Shapes Using the Grid and Circle Patterns as Guides -- Using the Pen Tool -- The First Design -- The Second Design -- The Third Design: Using the Pathfinder Palette -- The Fourth Design -- Creating the Fourth Shape -- Summary -- Chapter 5. Design Project One: Modular Design Project Part Two -- Introduction -- Content -- The Basic Problem Defined -- Background -- Conceptual Process -- Production Process -- Scanning Basics -- Tutorial: Scanning -- Tutorial: Importing the File into Illustrator for Tracing -- Tutorial: Tracing Your Roughs -- Using Guides -- Trace your Roughs: Primary Design I -- Trace Your Roughs: Primary Design III -- Questions You Should Ask Yourself -- Summary -- Chapter 6. Design Project Two: Letterforms and Shape -- Introduction -- Content -- Defining the Basic Problem -- Background -- Tutorial: Production Process -- Using the Type Tool in Illustrator -- Converting Type to Paths: Create Outlines -- Using the Transform Tools: Reflect and Scale -- The Direct Selection Tool: "Pulling" Points -- Changing Fills and Strokes Using the Toolbar -- Using the Transform Tools: Rotate and Scale -- Using the Pathfinder to Divide Shapes -- Using Clipping Masks -- Summary -- Chapter 7. Design Project Three: Figure Abstraction and Non-Objective Shape -- Introduction and the Basic Problem Defined -- Content -- Background -- Conceptual Process -- Design 1. Figure Abstraction -- Designs 2, 3, and 4. Sequential Designs -- Design 5. Asymmetrical Non-Objective Design -- All Five Designs: Conceptual Process -- Tutorial: Digital Production Process -- Preparing your Project -- Trace and Create the First Figure -- Using the Pen and Convert Anchor Point Tools -- Using the Reflect Tool and "Joining" Points -- Using the Pathfinder -- Using Group/Ungroup -- Modify the Figure Moving Points and Handles -- Using the Clipping Mask -- Printing the Final File -- Summary -- Chapter 8. Design Project Four: Value -- Introduction and the Basic Problem Defined -- Content -- Background -- Conceptual Process -- Tutorial: Traditional and Digital Production Process -- Preparing Your Project -- Creating the First Drawing -- Creating the Simplified Drawing -- Tracing the Image: Using Layers and Sublayers -- The Swatches Palette -- Finishing the Design -- Summary -- Chapter 9. Design Project Five: Color Theory -- Introduction -- Content -- Background in Color Theory -- Design Project Five: Color -- Basic Problem Defined -- Conceptual Process -- Tutorial: Digital Production Process -- Preparing Your Project -- Summary -- Chapter 10. Design Project Six: Typeface Design -- Introduction -- Content -- Background -- Typeface Design Project -- Defining the Problem -- Tutorial: Digital Production Process -- Fonts and Your Operating System -- Character and Paragraph Palettes -- The Type Tools -- Path Type Tools -- Tutorial: The Project: A Case Study -- Research -- Thumbnails -- Roughs -- Composites -- Creating Visual Depth Using Value -- Color -- Transparency -- Pattern -- A Quick Review -- Preparing Your Document -- Outputing Your Poster/Design -- Summary -- Chapter 11. Design Project Seven: Digital Montage/Collage -- Introduction -- Content -- The Basic Problem Defined -- Background Information -- Conceptual Process and the Project Details -- Tutorial: Digital Production Process -- Preparing the Project -- Document Setup -- Summary -- About the CD-ROM -- System Requirements -- Windows -- Macintosh -- Index.
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Holdings
Item type Current library Call number Vol info Status Date due Barcode
Book City Campus City Campus Main Collection 745.4 HAS (Browse shelf(Opens below)) Available A407387B
Book City Campus City Campus Main Collection 745.5 HAS DISK (Browse shelf(Opens below)) Disk Available A407009B

Includes index.

Accompanied by: 1 computer disc (CD-ROM)

Acknowledgments -- Introduction -- Chapter 1. Design Elements -- Introduction -- Line -- Line and Design -- Line Direction -- Shape -- Shape and Design -- Rectilinear Shapes -- Curvilinear Shapes -- Negative Space -- Volume -- Value -- Value and Design -- Color -- Texture -- Summary -- Chapter 2. Principles of Design -- Introduction -- Gestalt -- Unity or Harmony -- Unity and Placement -- Unity and Repetition -- Unity and Rhythm -- Unity Using Value -- Unity and Continuity -- Variety -- Variety and Line -- Variety and Visual Weight -- Variety and Contrasting Types of Shapes -- Focal Point and Visual Hierarchy -- Balance -- Summary -- Chapter 3. Introduction to Content and From: Problem Solving and Digital Process -- Introduction -- Introduction to Design Projects -- Conceptual Process -- Step 1. Research and Define the Problem -- Step 2. Preliminary Solutions, Organized List of Options, and Thumbnail Sketches -- Step 3. Roughs. Refined Preliminary Visual Design Solutions and Alternatives -- Step 4. Composites or Comps. The Final Preliminary Step in the Design Process -- Step 5. The Final Design or Finish -- Production Process -- Computer Applications Used in Design -- How to Use Design Applications and This Book -- Summary -- Chapter 4. Design Project One: Modular Design Project Part One -- Introduction -- Content -- The Basic Problem Defined -- Background -- Conceptual Process -- Production Process -- Tutorial: Steps in Creating the Grid and Circle Patterns -- Creating a New Document -- Creating the Grid #1. The 3 x 3 Square Grid -- Creating the Grid #2. The Triangle Grid -- Creating the Grid #3. The Square and Circle Grid -- Creating the Grid #4. The Circles -- Tutorial: Steps in Creating Shapes Using the Grid and Circle Patterns as Guides -- Using the Pen Tool -- The First Design -- The Second Design -- The Third Design: Using the Pathfinder Palette -- The Fourth Design -- Creating the Fourth Shape -- Summary -- Chapter 5. Design Project One: Modular Design Project Part Two -- Introduction -- Content -- The Basic Problem Defined -- Background -- Conceptual Process -- Production Process -- Scanning Basics -- Tutorial: Scanning -- Tutorial: Importing the File into Illustrator for Tracing -- Tutorial: Tracing Your Roughs -- Using Guides -- Trace your Roughs: Primary Design I -- Trace Your Roughs: Primary Design III -- Questions You Should Ask Yourself -- Summary -- Chapter 6. Design Project Two: Letterforms and Shape -- Introduction -- Content -- Defining the Basic Problem -- Background -- Tutorial: Production Process -- Using the Type Tool in Illustrator -- Converting Type to Paths: Create Outlines -- Using the Transform Tools: Reflect and Scale -- The Direct Selection Tool: "Pulling" Points -- Changing Fills and Strokes Using the Toolbar -- Using the Transform Tools: Rotate and Scale -- Using the Pathfinder to Divide Shapes -- Using Clipping Masks -- Summary -- Chapter 7. Design Project Three: Figure Abstraction and Non-Objective Shape -- Introduction and the Basic Problem Defined -- Content -- Background -- Conceptual Process -- Design 1. Figure Abstraction -- Designs 2, 3, and 4. Sequential Designs -- Design 5. Asymmetrical Non-Objective Design -- All Five Designs: Conceptual Process -- Tutorial: Digital Production Process -- Preparing your Project -- Trace and Create the First Figure -- Using the Pen and Convert Anchor Point Tools -- Using the Reflect Tool and "Joining" Points -- Using the Pathfinder -- Using Group/Ungroup -- Modify the Figure Moving Points and Handles -- Using the Clipping Mask -- Printing the Final File -- Summary -- Chapter 8. Design Project Four: Value -- Introduction and the Basic Problem Defined -- Content -- Background -- Conceptual Process -- Tutorial: Traditional and Digital Production Process -- Preparing Your Project -- Creating the First Drawing -- Creating the Simplified Drawing -- Tracing the Image: Using Layers and Sublayers -- The Swatches Palette -- Finishing the Design -- Summary -- Chapter 9. Design Project Five: Color Theory -- Introduction -- Content -- Background in Color Theory -- Design Project Five: Color -- Basic Problem Defined -- Conceptual Process -- Tutorial: Digital Production Process -- Preparing Your Project -- Summary -- Chapter 10. Design Project Six: Typeface Design -- Introduction -- Content -- Background -- Typeface Design Project -- Defining the Problem -- Tutorial: Digital Production Process -- Fonts and Your Operating System -- Character and Paragraph Palettes -- The Type Tools -- Path Type Tools -- Tutorial: The Project: A Case Study -- Research -- Thumbnails -- Roughs -- Composites -- Creating Visual Depth Using Value -- Color -- Transparency -- Pattern -- A Quick Review -- Preparing Your Document -- Outputing Your Poster/Design -- Summary -- Chapter 11. Design Project Seven: Digital Montage/Collage -- Introduction -- Content -- The Basic Problem Defined -- Background Information -- Conceptual Process and the Project Details -- Tutorial: Digital Production Process -- Preparing the Project -- Document Setup -- Summary -- About the CD-ROM -- System Requirements -- Windows -- Macintosh -- Index.

System requirements for accompanying disc: Computer workstation and CD-ROM drive.

Machine converted from AACR2 source record.

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