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Emotions in humans and artifacts / edited by Robert Trappl, Paolo Petta, and Sabine Payr.

Contributor(s): Material type: TextTextPublisher: Cambridge, Mass. : MIT Press, [2002]Copyright date: ©2002Description: viii, 390 pages : illustrations ; 26 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0262201429
  • 9780262201421
Other title:
  • Emotions in humans and artefacts
Subject(s): DDC classification:
  • 152.4 21
LOC classification:
  • BF531 .E517 2002
Contents:
Emotions: from brain research to computer game development / Robert Trappi and Sabine Payr -- A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls -- How many separately evolved emotional beasties live within us? / Aaron Sloman -- Designing emotions for activity selection in autonomous agents / Lola D. Cañamero -- Emotions: meaningful mappings between the individual and its world / Kirstie L. Bellman -- On making believable emotional agents believable / Andrew Ortony -- What does it mean for a computer to "have" emotions? / Rosalind W. Picard -- The role of elegance in emotion and personality: reasoning for believable agents / Clark Elliott -- The role of emotions in a tractable architecture for situated cognizers / Paolo Petta -- The Wolfgang system: a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken -- A Baysian heart: computer recognition and simulation of emotion / Eugene Ball -- Creating emotional relationships with virtual characters / Andrew Stern.
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"A Bradford book.".

Includes bibliographical references and index.

Emotions: from brain research to computer game development / Robert Trappi and Sabine Payr -- A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls -- How many separately evolved emotional beasties live within us? / Aaron Sloman -- Designing emotions for activity selection in autonomous agents / Lola D. Cañamero -- Emotions: meaningful mappings between the individual and its world / Kirstie L. Bellman -- On making believable emotional agents believable / Andrew Ortony -- What does it mean for a computer to "have" emotions? / Rosalind W. Picard -- The role of elegance in emotion and personality: reasoning for believable agents / Clark Elliott -- The role of emotions in a tractable architecture for situated cognizers / Paolo Petta -- The Wolfgang system: a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken -- A Baysian heart: computer recognition and simulation of emotion / Eugene Ball -- Creating emotional relationships with virtual characters / Andrew Stern.

Machine converted from AACR2 source record.

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