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Visions of the future : art, technology, and computing in the twenty-first century / edited by Clifford A. Pickover.

Contributor(s): Material type: TextTextPublisher: New York : St. Martin's Press, 1992Description: xi, 212 pages : illustrations ; 25 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0312084811
  • 9780312084813
Subject(s): DDC classification:
  • 303.4834
LOC classification:
  • QA76.9.C66 V57 1992
Contents:
Preface -- The Virtual Science Center: "A Museum of Everything that Could be Imagined" -- The Future of Student Computer Use -- Forging a Career as a Sculptor from a Career as a Computer Programmer -- The Future of Weather and Climate Prediction -- Computers and Human Communication -- The Universal Robot -- Materials Science: One Morning in the Year 2079 -- Current Techniques and Development of Computer Art -- Computer War Games in the 21st Century -- Will Computers Really THINK in the 21st Century? -- Fractals and Genetics in the Future -- Electronic Storytelling in the 21st Century -- Using Artificial Intelligence to Control Traffic -- Molecular Biology and Futuristic Problem Solving -- Studying Prehistory with Tomorrow's Computers -- Computers and Future Golf -- Artificial Life: Answering the Question of Emergence -- The Future of Ambiguous Art -- Beyond Art -- Frontiers in Computers and Writing -- Index.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Book City Campus City Campus Main Collection 303.4834 VIS (Browse shelf(Opens below)) 1 Available A084488B

Includes bibliographical references and index.

Preface -- The Virtual Science Center: "A Museum of Everything that Could be Imagined" -- The Future of Student Computer Use -- Forging a Career as a Sculptor from a Career as a Computer Programmer -- The Future of Weather and Climate Prediction -- Computers and Human Communication -- The Universal Robot -- Materials Science: One Morning in the Year 2079 -- Current Techniques and Development of Computer Art -- Computer War Games in the 21st Century -- Will Computers Really THINK in the 21st Century? -- Fractals and Genetics in the Future -- Electronic Storytelling in the 21st Century -- Using Artificial Intelligence to Control Traffic -- Molecular Biology and Futuristic Problem Solving -- Studying Prehistory with Tomorrow's Computers -- Computers and Future Golf -- Artificial Life: Answering the Question of Emergence -- The Future of Ambiguous Art -- Beyond Art -- Frontiers in Computers and Writing -- Index.

Machine converted from AACR2 source record.

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