Image from Coce

Grammar games : cognitive, affective, and drama activities for EFL students / Mario Rinvolucri.

By: Material type: TextTextPublisher: Cambridge [Cambridgeshire] ; New York : Cambridge University Press, 1984Description: vi, 138 pages : illustrations ; 25 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0521277736
  • 9780521277730
Subject(s): DDC classification:
  • 428.24078
LOC classification:
  • PE1128.A2 R52 1984
Contents:
Acknowledgements -- Introduction -- Feelings about grammar -- 1. Competitive games -- 2. Collaborative sentence-making games -- 3. Awareness activities -- 4. Grammar through drama -- 5. Miscellany -- Bibliography.
Summary: This is a resource book for teachers containing material for a wide variety of games which can be played in the English language classroom. Each game focusses on one or more points of English grammar. A specification is given for each game, describing its level, materials needed, grammar points practised and time required. Grammar Games enables teachers to integrate grammar practice into their classes in novel and motivating ways: humanistic and affective approaches involve students in thinking and action; games use either simple materials like dice and pencil-and-paper, or provide materials which can be copied; written by a well-known, active EFL teacher and writer; all games have been thoroughly tested in class; range of levels from beginner upwards; variety of different games: competitive games, collaborative games, awareness activities, grammar through drama, and a miscellany.
Tags from this library: No tags from this library for this title. Log in to add tags.

Includes bibliographical references (page 138).

Acknowledgements -- Introduction -- Feelings about grammar -- 1. Competitive games -- 2. Collaborative sentence-making games -- 3. Awareness activities -- 4. Grammar through drama -- 5. Miscellany -- Bibliography.

This is a resource book for teachers containing material for a wide variety of games which can be played in the English language classroom. Each game focusses on one or more points of English grammar. A specification is given for each game, describing its level, materials needed, grammar points practised and time required. Grammar Games enables teachers to integrate grammar practice into their classes in novel and motivating ways: humanistic and affective approaches involve students in thinking and action; games use either simple materials like dice and pencil-and-paper, or provide materials which can be copied; written by a well-known, active EFL teacher and writer; all games have been thoroughly tested in class; range of levels from beginner upwards; variety of different games: competitive games, collaborative games, awareness activities, grammar through drama, and a miscellany.

Machine converted from AACR2 source record.

There are no comments on this title.

to post a comment.

Powered by Koha