Powering up : (Record no. 1306979)

MARC details
000 -LEADER
fixed length control field 03207cam a2200481 i 4500
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20221101230329.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 071114s2008 njua 001 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2008299724
011 ## - LINKING LIBRARY OF CONGRESS CONTROL NUMBER [OBSOLETE]
Local cataloguing issues note MARC Score : 11050(22700) : OK
011 ## - LINKING LIBRARY OF CONGRESS CONTROL NUMBER [OBSOLETE]
Local cataloguing issues note Direct Search Result
011 ## - LINKING LIBRARY OF CONGRESS CONTROL NUMBER [OBSOLETE]
Local cataloguing issues note BIB MATCHES WORLDCAT
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0470723106
Qualifying information pbk.
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780470723104
Qualifying information pbk.
035 ## - SYSTEM CONTROL NUMBER
System control number (ATU)b14975105
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)191890706
040 ## - CATALOGING SOURCE
Original cataloging agency UKM
Language of cataloging eng
Description conventions rda
Transcribing agency UKM
Modifying agency DLC
-- YDXCP
-- BAKER
-- BWKUK
-- BWK
-- IXA
-- WAU
-- CDX
-- VP@
-- BDX
-- SGB
-- OCLCF
-- OCLCO
-- OCLCQ
-- EEM
-- S3O
-- ATU
042 ## - AUTHENTICATION CODE
Authentication code ukblcatcopy
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV1469.17.S63
Item number M55 2008
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 306.487
Edition number 22
099 ## - LOCAL FREE-TEXT CALL NUMBER (OCLC)
Classification number 306.487 MIL
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Mileham, Rebecca,
Relator term author.
245 10 - TITLE STATEMENT
Title Powering up :
Remainder of title are computer games changing our lives? /
Statement of responsibility, etc. Rebecca Mileham.
246 30 - VARYING FORM OF TITLE
Title proper/short title Are computer games changing our lives?
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Chichester :
Name of producer, publisher, distributor, manufacturer Wiley/Dana Centre,
Date of production, publication, distribution, manufacture, or copyright notice [2008]
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Date of production, publication, distribution, manufacture, or copyright notice ©2008
300 ## - PHYSICAL DESCRIPTION
Extent xii, 321 pages :
Other physical details illustrations (some colour) ;
Dimensions 19 cm.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
490 1# - SERIES STATEMENT
Series statement TechKnow
500 ## - GENERAL NOTE
General note Includes index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Can computer games affect your health? -- Can computer games change the way you think? -- Can computer games turn you into an addict? -- Can computer games make you violent? -- Can computer games change the way you learn? -- Can computer games change your beliefs? -- Can computer games change your future?.
520 ## - SUMMARY, ETC.
Summary, etc. When it comes to computer games, the numbers are astounding: the world's top professional gamer has won over half a million dollars shooting virtual monsters on-screen; online games claim literally millions of subscribers; while worldwide spending on computer gaming will top £24 billion by 2011. From techno-toddlers to silver surfers, everyone's playing games on their PCs, Wiis, Xboxes and phones. How are we responding to this onslaught of brain-training, entertaining, potentially addicting, time-consuming, myth-spawning games? In Powering Up, Rebecca Mileham looks at the facts behind the headlines to see what effect this epidemic of game-playing is really having on us and the society we live in. Is it making us obese, anti-social, violent and addicted… or just giving us different ways of getting cleverer, fitter and more skilled? She examines the evidence, from experts and gamers alike, and asks some controversial and thought-provoking questions: Are car-driving games turning us into boy racers? Could becoming a virtual bully help children solve classroom disputes? Should you feel remorse for killing pixel people? Does it matter if you cheat in a single-player game? Can games get ex-prisoners back to work?--Publisher.
588 ## - SOURCE OF DESCRIPTION NOTE
Source of description note Machine converted from AACR2 source record.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games
General subdivision Social aspects
9 (RLIN) 631783
776 18 - ADDITIONAL PHYSICAL FORM ENTRY
Record control number (OCoLC)191245801
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title TechKnow.
9 (RLIN) 841099
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN)
a .b14975105
b 22-08-17
c 07-06-16
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
945 ## - LOCAL PROCESSING INFORMATION (OCLC)
a 306.487 MIL
g 0
i A375683B
j 0
l cmain
o -
p $0.00
q -
r -
s -
t 0
u 0
v 0
w 0
x 0
y .i13497959
z 07-06-16
998 ## - LOCAL CONTROL INFORMATION (RLIN)
-- b
-- c
Operator's initials, OID (RLIN) 07-06-16
Cataloger's initials, CIN (RLIN) m
First date, FD (RLIN) a
-- eng
-- nju
-- 0
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Cost, normal purchase price Inventory number Total Checkouts Total Renewals Full call number Barcode Date last seen Copy number Cost, replacement price Price effective from Koha item type
        City Campus City Campus City Campus Main Collection 31/10/2021 0.00 i13497959     306.487 MIL A375683B 31/10/2021   0.00 31/10/2021 Book

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