Andrew Rollings and Ernest Adams on game design / (Record no. 1161985)

MARC details
000 -LEADER
fixed length control field 02731cam a22004454i 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20221101183345.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 030519s2003 inua b 001 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2002110543
011 ## - LINKING LIBRARY OF CONGRESS CONTROL NUMBER [OBSOLETE]
Local cataloguing issues note BIB MATCHES WORLDCAT
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1592730019
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781592730018
035 ## - SYSTEM CONTROL NUMBER
System control number (ATU)b11043374
035 ## - SYSTEM CONTROL NUMBER
System control number (DLC) 2002110543
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)52232119
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Description conventions rda
Modifying agency ATU
042 ## - AUTHENTICATION CODE
Authentication code lccopycat
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number R64 2003
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.81536
Edition number 22
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Rollings, Andrew,
Dates associated with a name 1972-
Relator term author.
9 (RLIN) 424271
245 10 - TITLE STATEMENT
Title Andrew Rollings and Ernest Adams on game design /
Statement of responsibility, etc. Andrew Rollings, Ernest Adams.
246 30 - VARYING FORM OF TITLE
Title proper/short title On game design
250 ## - EDITION STATEMENT
Edition statement First edition.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Indianapolis, Ind. :
Name of producer, publisher, distributor, manufacturer New Riders,
Date of production, publication, distribution, manufacture, or copyright notice [2003]
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Date of production, publication, distribution, manufacture, or copyright notice ©2003
300 ## - PHYSICAL DESCRIPTION
Extent xxvi, 621 pages :
Other physical details illustrations ;
Dimensions 24 cm
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references (pages 589-593) and index.
505 00 - FORMATTED CONTENTS NOTE
Miscellaneous information Pt. I.
Title The Elements of Game Design --
Miscellaneous information Ch. 1.
Title What Is Game Design? --
Miscellaneous information Ch. 2.
Title Game Concepts --
Miscellaneous information Ch. 3.
Title Game Settings and Worlds --
Miscellaneous information Ch. 4.
Title Storytelling and Narrative --
Miscellaneous information Ch. 5.
Title Character Development --
Miscellaneous information Ch. 6.
Title Creating the User Experience --
Miscellaneous information Ch. 7.
Title Gameplay --
Miscellaneous information Ch. 8.
Title The Internal Economy of Games and Game Balancing --
Miscellaneous information Pt. II.
Title The Genres of Games --
Miscellaneous information Ch. 9.
Title Action Games --
Miscellaneous information Ch. 10.
Title Strategy Games --
Miscellaneous information Ch. 11.
Title Role-Playing Games --
Miscellaneous information Ch. 12.
Title Sports Games --
Miscellaneous information Ch. 13.
Title Vehicle Simulations --
Miscellaneous information Ch. 14.
Title Construction and Management Simulations --
Miscellaneous information Ch. 15.
Title Adventure Games --
Miscellaneous information Ch. 16.
Title Artificial Life, Puzzle Games, and Other Games --
Miscellaneous information Ch. 17.
Title Online Games --
Miscellaneous information Ch. 18.
Title The Future of Gaming.
520 1# - SUMMARY, ETC.
Summary, etc. "Game design consists of four essential tasks: imagining a game, defining the way that it works, describing its internal elements, and communicating this information to others. This book examines each of these tasks and shows you not only what issues you will need to address in your design, but how to think about games and gameplay. After reading this book, you will have the tools you need to both design many kinds of games and create a professional-quality game design document."--BOOK JACKET.
588 ## - SOURCE OF DESCRIPTION NOTE
Source of description note Machine converted from AACR2 source record.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games
General subdivision Design.
9 (RLIN) 789087
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games
General subdivision Programming.
9 (RLIN) 328390
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Adams, Ernest,
Relator term author.
9 (RLIN) 1055265
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN)
a .b11043374
b 03-10-17
c 27-10-15
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
945 ## - LOCAL PROCESSING INFORMATION (OCLC)
a 794.81536 ROL
g 1
i A402064B
j 0
l cmain
o -
p $68.15
q -
r -
s -
t 0
u 5
v 0
w 0
x 1
y .i12302338
z 29-10-15
998 ## - LOCAL CONTROL INFORMATION (RLIN)
-- (2)b
-- (2)c
Operator's initials, OID (RLIN) 06-04-16
Cataloger's initials, CIN (RLIN) m
First date, FD (RLIN) a
-- eng
-- inu
-- 0
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Cost, normal purchase price Inventory number Total Checkouts Total Renewals Full call number Barcode Date last seen Date last checked out Copy number Cost, replacement price Price effective from Koha item type
        City Campus City Campus City Campus Main Collection 29/10/2015 68.15 i12302338 5   794.81536 ROL A402064B 06/09/2024 04/05/2016 1 68.15 31/10/2021 Book

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