DarkBasic pro game programming /

Harbour, Jonathan S.,

DarkBasic pro game programming / Jonathan S. Harbour, Joshua R. Smith. - Second edition. - xxix, 577 pages : illustrations ; 24 cm + 1 computer disc (12 cm)

Accompanied by: 1 computer disc (CD-ROM)

Includes bibliographical references (pages 555-566) and index.

The Basics of Computer Programming -- Welcome To DarkBASIC -- Introduction to Computer Programming -- Basic Commands, Variables, and Data Types -- Characters, Strings, and Text Output -- Repetition: Looping Commands -- Making Programs Think: Branching Statements and Subroutines -- More Power to the Numbers: Data Sequences and Arrays -- Number Crunching: Mathematical and Relational Operators and Commands -- Game Fundamentals -- Basic Graphics Commands -- Game Graphics: Learning To Use Bitmaps -- Drawing Animated Sprites -- Programming the Keyboard, Mouse, and Joystick -- Adding Sound Effects and Music To Your Game -- Loading and Saving Information Using Files -- Creating a 2D Arcade Game -- Advanced Topics -- Tile-Based Scrolling and Level Editing -- Multiplayer Network Programming -- Fundamentals of 3D Graphics Programming -- Loading and Rendering 3D Models -- Creating a 3D Multiplayer Game -- Appendixes. Part I. 1. 2. 3. 4. 5. 6. 7. 8. Part II. 9. 10. 11. 12. 13. 14. 15. Part III. 16. 17. 18. 19. 20. Part IV.

1598632876 9781598632873

2006927125


Computer games--Programming
Computer graphics.
BASIC (Computer program language)

QA76.76.C672 / H354 2007

794.81526

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