More OpenGL game programming /

More OpenGL game programming / Dave Astle, editor. - xxiii, 626 pages : illustrations ; 24 cm

Includes bibliographical references and index.

More OpenGL -- Introduction to shaders -- Low-level shaders -- The OpenGL shading language -- Advanced texture mapping -- Advanced lighting and shading -- Special effects -- Rendering nature -- Rendering skies -- Terrain -- 3D models and skeletal animation -- Scene management -- Low-level shading languages reference -- OpenGL shading language reference. Ch. 1. Ch. 2. Ch. 3. Ch. 4. Ch. 5. Ch. 6. Ch. 7. Ch. 8. Ch. 9. Ch. 10. Ch. 11. Ch. 12. App. A. App. B.

1592008305 9781592008308

2006274235


OpenGL.


Computer games--Programming
Computer graphics.

QA76.76.C672 / M66 2006

794.81526

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